You have the Zelda ROM? Consider yourself lucky. Fire up your favorite emulator and punch in these codes:
V1.0 NTSC | V1.1 NTSC |
V1.2 NTSC |
V1.0 PAL |
V1.1 PAL |
8011B9E3 0001 - Beta Quest | 8011BBA3 0001 - Beta Quest |
8011C093 0001 - Beta Quest |
|
|
80025614 0001 - Specific Things Lean |
|
|
|
|
That's it! You can have any other codes in if you want, but these two are essential.
If you look closely, Jabu Jabu has two rows of teeth (this screenshot was taken with the real game, not the ROM). Because we have the ROM, we can see why.
The following pictures were taken with the Zelda ROM
NOTE: This process was founded by MNGoldenEagle and is exclusive
to this site. Though the Ocarina Pedestal was found by Z:TL, this
process has nothing to do with what Z:TL's process does.
Ruminations - It's been awhile since we first posted this
procedure, and it's still one of the greatest finds as far as the Beta
Quest is concerned. We're still unsure why the game crashes in
this area, but we've noticed some interesting things that may hint as
to the reason why. First, the "crash zone" seems to have a
corrupted shape to it, which suggests that the game may have loaded a
bad object. Second, there are two Jabu-Jabu's existing at the
same time, which might cause memory problems. Third, there's
evidence that there is somewhere between four to nine Jabu-Jabu's
existing simultaneously, which would definitely cause memory overflow
problems. At any rate, we don't know for certain why it acts the
way it does, but we're glad we're able to finally see the pedestal up
close.
Also, as far as what the pedestal was used for, evidence strongly
suggests that it was the precursor to the final warp pad, and was used
with the Child Link dungeons as well as the Adult Link dungeons.
The design was dumped sometime afterwards, before they redesigned the
Ocarina and chose not to have the Spiritual Stones insert into the
Ocarina of Time.