Part VII - Budding Hackers and Crooked Glitches



Thanks in part to the huge amount of hype that built up right before the game was released, thousands of hardcore fans right away delved into the game, hoping to uncover the secret to getting the Triforce.  Thousands of rumors spread across the Internet at light speed, and virtually every fansite was doing its part to discover more stuff in the game.  One of the earliest discoveries was none other than the Crooked Cartridge glitch.

Discovered in other games prior to Ocarina of Time, the Crooked Cartridge glitch is where you slowly lift the cartridge out of the slot while the N64 is on.  As soon as you had enough room, you would lift up on the left side of the cartridge only until the pins on that side no longer touch.  At this point, the sound, Link, and numerous other things get very glitchy.  Leaving an area or doing anything that required a lot of reading from the cartridge would guarantee a game crash, and it was pretty hard avoiding crashes at any rate.  But if done successfully, it would let you walk through various barriers far earlier than you were supposed to, which meant leaving Kokiri Forest with nothing but an ocarina.

As many soon discovered, the Crooked Cartridge glitch was more dangerous than useful.  The tricks you could do with it weren't terribly useful or helpful, and you could easily corrupt your savefiles, delete them, or worst of all, damage the game and/or N64.  Typically, this sort of damage would be along the lines of the game taking many, many tries before it works, or the N64 crashing randomly.  Worst case scenario, you'd have to replace both the game and the N64.


The dreaded "I am so dead" screen that one frequently saw with Crooked Cartridge

Some popular sites at the time included TriforceGuy's ADD-riddled investigations and Zelda: The Legacy.



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