1. First, play the game up to the point of a crash.
2. Use VGX's Debug Code.
3. Copy down the PC register on a piece of paper (shown on the screen
as PC: 80######).
4. Restart and enter in the code into the Gameshark. For the
last four digits, enter in 0000.
5. Play the game again up to the point of the crash (if it does crash).
6. Repeat steps 2-5 until game works correctly.
Again, the procedure is not guaranteed to work. Also, it does not fix any other kind of error, just floating point exceptions. I am searching for ways to bypass address load/save failures, but I am fairly certain that TLB errors cannot be bypassed.
This procedure was found by XDaniel. We owe you one!