Deku Tree Entrance.jpg 11 KB Well, this certainly doesn't look any different... except there's now
a torch down here, and a skulltula blocking the vines over there! (Hard
to see, but trust me, it's there.) That's only the first surprise!
Torch and Skulltula.jpg 12 KB Okay, a better shot of the torch and that Skulltula I mentioned.
This obviously explains why the vines were there in the first place, since
in this version, you have to use the ladder to go up until you get the
Slingshot!
Map Guardian.jpg 11 KB Okay, this is even more strange. We've got another mysterious
torch, and one of Gohma's hatchlings as well! The chest is the map,
as usual, but the box next to it holds a Gold Skulltula. Plus, if
you go up to the chest, another hatchling will fall from the ceiling and
start attacking you. Think this is weird? Read on.
Gohmacite.jpg 14 KB Weird, huh?
Webbed Off.jpg As you can see, the once-slingshot room is now blocked off by a web.
Obviously, this was not the next place to go.
No Skulltulas.jpg Again, I was surprised by the lack of three skulltulas spinning around
on the wall. But, since it was the only clear path, I clambered on
up the vines.
Compass Room Blocked.jpg Well, this is certainly odd. The door's blocked off, there's
a torch sitting there, and a keese as well (to the right of the top of
the torch).
Compass Room Switch.jpg Want to guess what the switch does? I'll give you a hint to the
obvious answer: it has to do with torches, fire, and burning webs. (If
that doesn't give it away, I don't know what will!) I should also
point out that it's here that you are first introduced to the flaming keese
that can burn your shields.
Gohmacites in the Compass Room.jpg Gah! It's an invasion of the one-eyed mini-Gohma wannabes!
I'm serious, there's like eight or nine of them, here.
Small Chest.jpg Whoopee. I lit the torch, and all I get is a tiny chest that
has a recovery heart.
Opening the Chest.jpg BUT if you defeat all the Gohmacites, you'll end up with the
slingshot!
Where the Scrub Was.jpg Now armed with a slingshot, I jumped on down and went into the previously
webbed off room (the one that used to lead to the slingshot). Instead
of a talkative Deku Scrub, however, I found a giant Deku Baba and two Gohmacites.
What fun!
Real Compass Room.jpg Here's the real compass room! As you can see, there are two skulltulas
on either side and a Gohmacite in front of the treasure chest.
New Skulltula Hideout.jpg And, once you get rid of that little pest, look up to the left and
you'll see a blocked off room that holds a Gold Skulltula.
No Torch.jpg Now armed with a compass, I whipped out a Deku Stick, set it aflame,
and burnt the web on the ground to smithereens. Now on the basement
level, I found many interesting surprises, the first being the lack of
a torch over here.
Giant Baba.jpg It's kind of hard to see (the picture didn't record fast enough), but
if you look to the left of the Kokiri Sword icon you'll see the giant Baba.
Odd Arrangement.jpg This looked pretty bizarre, but by now I figured the whole place was
totally different. If you use the torch to burn away the web on the
left, you can hit the switch and reveal a treasure chest containing a recovery
heart.
Non-Talking Scrub.jpg Instead of being irritated at revealing the secret of how to defeat
his brothers, this scrub just shoots nuts at you until you slice and dice
him. Oh, and don't forget to take out those Gohmacites. Once
the room's free of monsters, you have to leave, light a Deku Stick, and
then light up the two torches next to the door in order to go on.
The monsters don't come back, though, which is a definite plus.
Different Water Room.jpg This was not quite so fun as the original version. Here, you
step on the switch to ignite the torch. Then you whip out a stick,
light it before the torch goes out all the way, jump onto the moving platform,
duck when the spikes approach you, jump onto the other side and light the
two torches before your stick burns up.
Ducking Under the Spikes.jpg This is Link demonstrating the process detailed above. Note that
the water level doesn't lower. If you don't duck, you'll be pushed
right off.
Sun Block.jpg This was a very strange appearance. It's obviously a Sun Block
that you can move with the Song of Time, but why in the world is it in
here? The skulltula's impossible to kill, too, unless you sneak up
the block behind him and start stabbing.
Torches and Gravestones.jpg You heard me right, folks! Gravestones! There's four or
five of them in this room, I think, and I haven't a clue why. There's
also four torches (obviously) that light whenever you stand on the blue
switch. And, of course, four keese perched on top of all four torches,
just waiting for you unless you pick 'em off with your trusty slingshot.
Torch Room.jpg Hrmm.... it looks like there's six gravestones at the least.
Odd, considering that's how many medallions you get.
Bomb Room.jpg This room was previously accessible only after you had acquired the
bomb bag. Again, it only holds a Gold Skulltula (which needs a boomerang
to be reached), but we've got new enemies here.
Deku Merchant.jpg Upon finishing the torch room and crawling back into the main room,
you'll find the giant Deku Baba that I had pointed out earlier and this
merchant scrub, who'll sell you a shield if you're in need of one.
After that, burn the floor web as usual and plummet down. You'll
face the three scrubs, as usual, but the order is different each time you
enter the room (and it's not 2-3-1). After some trial and error,
you'll finish and face Gohma.
WATCH THE BATTLE
AGAINST GOHMA video never backed up ):