A+C Only
Filename: AngryDodongos.jpg
Size: 10 KB
Source: Zelda Headquarters
Comments: I guess they come in all different colors and sizes.
First we had a giant, massive dodongo, now we have these two signficantly
smaller ones (note that Navi changes colors now, but doesn't make any other
lock-on effects), and later on we end up with brown, scaly ones.
Filename: AnotherStalfo.jpg
Size: 13 KB
Source: Zelda Headquarters
Comments: Okay, there's something wrong with this picture.
First, where is the Stalfo's sword, or have they made it black now?
Second, why is Link holding his sword so awkwardly? Third, and most
importantly, what is up with the floor on the bottom-right corner?
Okay... what did they do to this screenshot?
Filename: DekuTree.jpg
Size: 11 KB
Source: Nintendojo
Comments: Link has two swords equipped, five hearts (that I
can make out). The area is similar enough to what we got, but the
textures are not even half as good. The Deku Tree's nose is red,
making it look silly, like it has a cold (which is basically true, if curses
are considered colds). I guess there was some sort of symbolism here,
but I'm glad they didn't keep it in the released version.
Filename: Desert.jpg
Size: 12 KB
Source: Nintendojo
Comments: Link has 8 hearts, 12 arrows, and 40 bombs here, as
well as a nicer shield than before. Navi seems smart enough now to
change her color when there's danger. The swords are easier to make
out, and the one on A seems to be more like a dagger. The green things,
of course, have hardly changed from this picture to what we have now.
Filename: HesAGoner.jpg
Size: 10 KB
Source: Zelda Headquarters
Comments: Okay, so he isn't a goner, not with all his remaining
hearts. That's not what we're here for! These explosions are
very similar to our own, so obviously they haven't changed much over the
production of the game. The shield does look better than ours,
though, I will say that. It looks like there is a floor on top of
those walls, like a second story, but I can't really tell.
Filename: TheGraveyard.jpg
Size: 91 KB (NOTE: The image above has been reduced in size
via browser. If you save this image, it will appear considerably
larger.)
Source: Nintendojo
Comments: This picture is somewhat contradictory. The
interface is updated, Navi's smarter, and the time progression feature
has been worked in (you can see the moon clearly), but the graves and ghost
look like they belong in Very Beginning. Very confusing... why would
they use such a crappy poe, and make such poor graves? They've obviously
demonstrated that they had all sorts of beautiful, detailed work completed,
why didn't that hold true for a simple graveyard?
Filename: InsideAHouse.jpg
Size: 10 KB
Source: Everything
Zelda 64
Comments: The house interface obviously hasn't been changed
much, except here, the door is red and the weapons are usable.
Filename: RanchChickens.jpg
Size: 19 KB
Source: Nintendojo
Comments: The picture is grainy, but it's clear we're in the
horse ranch (I doubt it was called Lon Lon Ranch at that time). The
cuccos have green eyes, apparently, and slightly strange feather arrangements,
but haven't changed much else.
Filename: StrangePool.jpg
Size: 11 KB
Source: Zelda Headquarters
Comments: Just where is Link, anyway? It looks
like it might be some strange dungeon, but then again, all of it looks
weird. Navi's red, but I can't see any enemies. Confusing...
Filename: WhoKnows.jpg
Size: 13 KB
Source: Nintendojo
Comments: Very cool, pre-rendered location, but the purpose
is entirely unknown. The Roman-style pillars tell me absolutely nothing,
though I think this may be related to the Gerudo's, possibly Ganondorf.
Any ideas?
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