|
|
|
| V2.0 ALL |
|
|
|
| NO |
|
|
|
| YES |
|
|
|
| NO |
|
|
|
| N/A |
|
|
|
| NO |
|
|
|
| NO |
|
|
|
| NO |
With this chart, you can pretty much tell if you have version 1.0 or
not. If you don't have 1.0, then it gets tricky. The best way
to know for certain which version you have is to intentionally crash your
game. Without a Gameshark code on, the only way to do this is to
use Crooked Cartridge Glitch. This is done simply by pulling the
cartridge out very slowly on one side until Link begins to go wild.
When the game has crashed, put the cartridge back in all the way and use
VGX's Debug Code. On the last screen there is a creation date.
Of course, if you have a Gameshark, crashing the game is
super-easy! Just turn on Beta Quest 1, then run to Zora's
River. Instant crash!
Version 1.0 NTSC: [Date:98-10-21 04:56:31]
Version 1.1 NTSC: [Date:98-10-26 10:58:45]
Version 1.2 NTSC: [Date:98-11-12 18:17:03]
Version 1.3 NTSC: []
Version 2.0 NTSC: [Date:03-02-21 20:37:19]
Version 1.0J NTSC: [Date:98-10-21 04:56:31]
Version 1.1J NTSC: []
Version 2.0J NTSC: []
Version 1.0 PAL: [98-11-10 14:34:22]
Version 1.1 PAL: [98-11-18 17:36:49]
Version 1.2 PAL: []
Version 2.0 PAL: []
Version 2.0b PAL: [Date:03-02-21 00:16:31]
Versions 1.3 NTSC, 1.1J NTSC, and 1.2 PAL are the
versions of Ocarina of Time that were distributed for the
Gamecube. Versions 2.0 NTSC, 2.0J NTSC, and 2.0 PAL are for
Master Quest. Version 2.0b PAL is for the Debug ROM. We're
missing some date strings, as I do not have those versions, so if you
happen to have them please e-mail me their compile dates and times so I
can complete this list.